首先是服务端,一定要位于公网上,我们以udp为例,其实tcp也是一样的,代码如下:
<?php $arr = []; $server = new Swoole\Server('0.0.0.0', 9503, SWOOLE_PROCESS, SWOOLE_SOCK_UDP); $server->set([ "worker_num" => 1 ]); $server->on('packet', function ($server, $data, $clientInfo) use (&$arr){ $list = explode("\n", $data); foreach ($list as $value) { $data = json_decode($value, 1); if ($data) { if ($data["do"] == "reg") { $arr[$data["user"]] = $clientInfo; var_dump($arr); $server->sendTo($clientInfo['address'], $clientInfo['port'], "Server:"); // $server->send($fd, "ok\n"); } else if ($data["do"] == "get") { $server->sendTo($clientInfo['address'], $clientInfo['port'], json_encode($arr[$data["user"]])); // $server->send($fd, json_encode($arr[$data["user"]])); // // $server->send($arr[$data["user"]]["fd"], json_encode($arr[$data["user"]])); } else { } } } //$server->sendTo($clientInfo['address'], $clientInfo['port'], "Server:{$data}"); }); $server->start();其中一个client2位于局域网中,他发送消息给服务器后,其实已经将自己的路由器的对外ip与地址告知服务器了。
<?php $client = new Swoole\Client(SWOOLE_SOCK_UDP, SWOOLE_SOCK_SYNC); $r = $client->sendto('服务器ip', 9503, json_encode(["do"=>"reg", "user"=>"client2", "passwd" => "passwd"]) . "\n"); $ret = $client->recv(); while (1) { $ret = $client->recv(); if ($ret) { var_dump($ret); } sleep(1); } $client->close();这个时候我们在另外一个地方的client1想要直接发送消息给client2,先告知服务器他的对外ip与端口号,然后获取client1的对外ip与端口号,最后直接发送udp消息给client2的对外ip和端口,这个时候client2正好正在等待,于是就获取了client1直接发送的消息,完成的打洞,那么client2想直接发送信息给client1也要获取client1的对外ip与端口。
<?php $client = new Swoole\Client(SWOOLE_SOCK_UDP, SWOOLE_SOCK_SYNC); $r = $client->sendto('服务器ip', 9503, json_encode(["do"=>"reg", "user"=>"client1", "passwd" => "passwd"]) . "\n"); echo $client->recv(); $r = $client->sendto('服务器ip', 9503, json_encode(["do"=>"get", "user"=>"client2"]) . "\n"); $ret = $client->recv(); $data = json_decode($ret, 1); while (1) { $r = $client->sendto($data["address"], $data["port"], "test" . "\n"); var_dump($r); sleep(3); }tcp打洞也是一样。
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