首先,确保您已经建立好WebSocket连接,并在适当的地方初始化WebSocket对象。然后在获取到音频数据后,将数据通过WebSocket发送给另一端,接收端将收到音频数据并进行播放。
window.navigator.getUserMedia(
{
audio: true
},
function(stream) {
var audioContext = new (window.AudioContext || window.webkitAudioContext)();
var analyser = audioContext.createAnalyser();
analyser.smoothingTimeConstant = 0.8;
analyser.fftSize = 2048;
var bufferLength = analyser.frequencyBinCount;
var microphone = audioContext.createMediaStreamSource(stream);
microphone.connect(analyser);
var processor = audioContext.createScriptProcessor(2048, 1, 1);
processor.connect(audioContext.destination);
// WebSocket初始化
var ws = new WebSocket('ws://your_websocket_server_address');
processor.onaudioprocess = function(event) {
var array = new Uint8Array(analyser.frequencyBinCount);
analyser.getByteFrequencyData(array);
var average = getAverageVolume(array);
// 发送音频数据到WebSocket服务器
ws.send(JSON.stringify({ type: 'audioData', data: array }));
SW.setAmplitude(average / 140);
};
},
function() {
console.log(1);
}
);
然后在另一端,您可以使用WebSocket来接收音频数据并进行实时播放与录音。以下是一个示例的接收和播放代码:var ws = new WebSocket('ws://your_websocket_server_address');
var audioChunks = []; // 用于存储录音数据块
ws.onmessage = function(event) {
var data = JSON.parse(event.data);
if (data.type === 'audioData') {
var audioContext = new (window.AudioContext || window.webkitAudioContext)();
var source = audioContext.createBufferSource();
var buffer = audioContext.createBuffer(1, data.data.length, audioContext.sampleRate);
var channelData = buffer.getChannelData(0);
for (var i = 0; i < data.data.length; i++) {
channelData[i] = data.data[i] / 128.0 - 1.0;
}
source.buffer = buffer;
source.connect(audioContext.destination);
source.start();
audioChunks.push(new Float32Array(data.data));
}
};
// 开始录音
function startRecording() {
audioChunks = []; // 清空之前的录音数据
var mediaRecorder = new MediaRecorder(stream);
mediaRecorder.ondataavailable = function(event) {
if (event.data.size > 0) {
audioChunks.push(event.data);
}
};
mediaRecorder.onstop = function() {
var audioBlob = new Blob(audioChunks, { type: 'audio/wav' });
var audioUrl = URL.createObjectURL(audioBlob);
var audio = new Audio(audioUrl);
audio.play();
};
mediaRecorder.start();
}
// 停止录音
function stopRecording() {
mediaRecorder.stop();
}
网友回复


