uniapp如何实现一个图片涂抹任意位置获取蒙版图代码?
要求能支持app、小程序、h5,这个控件怎么写,主要用于ai图片涂抹修改局部重绘。
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我写了一个基础的图片预览画笔涂改局部区域形成蒙版的组件,蒙版图片尺寸与原图一致,效果如下:


实现的uniapp组件代码如下:
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<template>
<view class="image-mask-editor">
<view v-if="!imagePath" class="upload-container">
<button @tap="chooseImage">上传图片</button>
</view>
<view v-else class="canvas-container"
style="position: fixed; top: 0;bottom: 0;left:0;right:0; width: 100%;z-index:3;background-color: black;">
<view style="position: relative;">
<!-- <canvas style="display: none;" canvas-id="myCanvas" :style="canvasStyleexport" ></canvas> -->
<image :src="imagePath" mode="widthFix" class="background-image" :style="imgStyle"></image>
<canvas canvas-id="maskCanvas" class="maskCanvas" :style="canvasStyle" @touchstart="touchstartmask"
@touchmove="touchmovemask" @touchend="touchendmask"></canvas>
<view class="controls">
<button @tap="clearMask">清除遮罩</button>
<button @tap="getMaskImage">预览遮罩图</button>
</view>
</view>
</view>
</view>
</template>
<script>
export default {
data() {
return {
ctx: null,
scaleratio: 0,
imgrealWidth: 0,
imgrealHeight: 0,
screenWidth: 0,
screenHeight: 0,
canvasStyle: '',
soureimgPath: "", //原图压缩后与蒙版图尺寸一致
imgStyle: '',
imagePath: '',
points: [], //路径点集合
isDrawing: false,
lastX: 0,
lastY: 0,
}
},
onReady() {
// 获取屏幕宽度
uni.getSystemInfo({
success: (res) => {
this.screenWidth = res.windowWidth
this.screenHeight = res.windowHeight
}
})
},
methods: {
chooseImage() {
uni.chooseImage({
count: 1,
success: (res) => {
this.soureimgPath = res.tempFilePaths[0]
this.imagePath = res.tempFilePaths[0]
this.$nextTick(() => {
this.initCanvas()
})
}
})
},
initCanvas() {
// 获取图片尺寸以设置画布大小
uni.getImageInfo({
src: this.imagePath,
success: (imageInfo) => {
// 设置 canvas 的实际尺寸为图片尺寸
this.imgrealWidth = imageInfo.width;
this.imgrealHeight = im...点击查看剩余70%


